local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 201011048
L1_1 = {}
L2_1 = {}
L2_1.config_id = 244
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -43.395
L3_1.y = 0.8
L3_1.z = -138.153
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 62.415
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 7
L3_1 = {}
L3_1.config_id = 245
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -44.786
L4_1.y = 0.8
L4_1.z = -133.901
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.863
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 7
L4_1 = {}
L4_1.config_id = 246
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = -43.95
L5_1.y = 0.8
L5_1.z = -129.364
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 117.26
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 7
L5_1 = {}
L5_1.config_id = 247
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = -52.225
L6_1.y = 0.8
L6_1.z = -137.798
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 74.262
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 7
L6_1 = {}
L7_1 = 1008
L8_1 = 1010
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.affix = L6_1
L5_1.isElite = true
L5_1.pose_id = 32
L6_1 = {}
L6_1.config_id = 248
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = -52.47
L7_1.y = 0.8
L7_1.z = -134.014
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 102.671
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 7
L7_1 = {}
L8_1 = 1008
L9_1 = 1010
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.affix = L7_1
L6_1.isElite = true
L6_1.pose_id = 32
L7_1 = {}
L7_1.config_id = 249
L7_1.monster_id = 21010501
L8_1 = {}
L8_1.x = -51.254
L8_1.y = 0.8
L8_1.z = -128.433
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 113.169
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 7
L8_1 = {}
L9_1 = 1008
L10_1 = 1010
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.affix = L8_1
L7_1.isElite = true
L7_1.pose_id = 32
L8_1 = {}
L8_1.config_id = 266
L8_1.monster_id = 21010501
L9_1 = {}
L9_1.x = -51.946
L9_1.y = 0.8
L9_1.z = -130.863
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 93.709
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 7
L9_1 = {}
L10_1 = 1008
L11_1 = 1010
L9_1[1] = L10_1
L9_1[2] = L11_1
L8_1.affix = L9_1
L8_1.isElite = true
L8_1.pose_id = 32
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 286
L2_1.gadget_id = 70350004
L3_1 = {}
L3_1.x = -80.542
L3_1.y = 0.8
L3_1.z = -139.188
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 287
L3_1.gadget_id = 70350004
L4_1 = {}
L4_1.x = -80.429
L4_1.y = 0.8
L4_1.z = -133.203
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 288
L4_1.gadget_id = 70380004
L5_1 = {}
L5_1.x = -36.031
L5_1.y = 0.8
L5_1.z = -133.913
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 27.068
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 7
L4_1.route_id = 1011002
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000159
L2_1.name = "ANY_MONSTER_DIE_159"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_159"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_159"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 286
L5_1 = 287
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 244
L6_1 = 245
L7_1 = 246
L8_1 = 247
L9_1 = 248
L10_1 = 249
L11_1 = 266
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 286
L6_1 = 287
L7_1 = 288
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_159"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_159 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 286
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 287
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_159 = L1_1
